Wednesday, April 4, 2018

Vault Boy

For those not familiar, Vault Boy comes from the series of games called Fallout. 
From Wiki:
Fallout is a series of post-apocalyptic role-playing video games. It was created by Interplay Entertainment. Although the series is set during the 22nd and 23rd centuries, its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of 1950s America, and its combination of hope for the promises of technology and the lurking fear of nuclear annihilation. 
Vault Boy:
The Vault Boy character is Vault-Tec's mascot, and is a frequently recurring element in Vault-Tec-related items in the world. This includes the Pip-Boy, where Vault Boy illustrates all of the character statistics and selectable attributes. From Bethesda's Fallout 3 onward Vault Boy models all of the clothing and weaponry as well. The character was originally designed by Leonard Boyarsky, based partly on Rich Uncle Pennybags from the Monopoly board game, and then drawn for Fallout by George Almond for the first few cards and then by Tramell Ray Isaac, who finalized the look of the character.

The Pip-Boy (Personal Information Processor-Boy) is a wrist-computer given to the player early in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas and Fallout 4 which serves various roles in quest, inventory, and battle management, as well as presenting player statistics.
A number of Co.'s have created real PIP-Boys

I picked up this kit because my son liked and played one of the Fallout games. Watching as he played it was pretty interesting. I picked up the kit thinking he would like and build it, but no. So I built it myself.
While most of the images shows Vault Boy with his thumb up measuring the size of the mushroom cloud, the kit shows him using his PIP-Boy. 
The kit itself which was supposed to be a bobble-head. But I decided to make the head permanent. Used to today's standards of casting the kit had a few problems. There were pinholes and bubbles throughout the kit. I practically had to resculpt the PIP-Boy.  The body, which came as one piece also showed problems where the sculptor couldn't reach certain areas like under the arms etc... so those remained pretty rough. 
I was planning on making this an easy 1, 2, 3 kit and started getting a little tired of all the repairs that needed to be made. So in the end I didn't bother getting each and every pinhole or divot. 

 Being it was supposed to be apocalyptic, I added some weathered debris like a pipe with wire, some stained and burnt newspaper, and a partial bottle of "Nuka-Cola," one the drinks in the game. When that was done I called the project done. Thanks for looking.

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